Homicide is a quick, but messy way to eliminate an NPC in Yandere Simulator.
In order to murder someone, the player needs a weapon. With a weapon equipped, she can attack any nearby NPCs. After doing so, Yandere-chan's weapon and uniform will have several splatters of blood on it, and her sanity will decrease by 20%. The more people she murders, the more blood there will be on her, and the more sanity she will lose. Once Yandere-chan has killed five people without stopping to restore sanity, her sanity will be at its lowest. Additional kills will not decrease it further.
Yandere-chan will only be able to kill a teacher with a weapon if she has enough Study Points in Physical Education. Trying to attack a teacher without enough Study Points will result in expulsion. Currently, the player needs at least rank 2 in Physical Education to attack a teacher.
NPCs who have been murdered will not return to school the next day unless the player restarts the week or day, with the exception of Senpai, who currently respawns. The teachers will be replaced by substitutes, who have random names, random bust sizes, random hairstyles, and random hair colors. When Yandere-chan kills students unnecessarily, she may lose events (e.g. killing Saki before she can have her rooftop conversation with Kokona).
As of the September 1st, 2015 Build, people will scream loudly right before they are murdered. Other NPCs can hear the scream if they are within its range, which will increase as School Atmosphere drops. Those in the scream's range will turn around and then scream as well. The only way to murder students in the lowest School Atmosphere without being heard is to do it in a secluded area, far away from other NPCs so there are no witnesses.
This may be changed in the future to allow stealth kills.
If the player kills a club leader or kills enough members of a club that there are less than five members left, then the club will disband forever. This will cause some students' routines and appearances to change. (The Occult Club, instead of going inside their club room, will converse outside it; Martial Arts Club members will no longer wear their headbands; etc.)
As of the August 15th, 2016 build, sanity-based murder animations have been implemented. As sanity drops, killing animations will take longer,.
After a student witnesses two murders, they will flee immediately. At low School Atmosphere, they might even walk with their phones out, trying to get a picture of the killer. Or, they might take a picture immediately after witnessing murder, which would lead to an instant Game Over.
If Yandere-chan sneaks up behind someone that she is about to kill, she will perform a stealth attack, at the same speed every time, regardless of sanity. When Yandere-chan has high sanity, she will perform a quick and efficient kill. When Yandere-chan has lost a third of her sanity, she will perform a sloppy and noisy kill. When Yandere-chan has lost more than two thirds of her sanity, she will sadistically kill with prolonged attacks which are brutal and loud.
In the future, when a student is murdered, a memorial will be held for them the next day. The player will lose the morning of that day.
When a student witnesses Yandere-chan murdering another student, the witness may react in several different ways depending on their persona. So far, only eight personas have been fully implemented into the game: Loner, Teacher's Pet, Heroic, Coward, Social Butterfly, the Delinquent's Persona, Evil, and Strict.
If a witness with the Social Butterfly, Loner, Teacher's Pet, or Heroic persona is left alive, they will damage Yandere-chan's reputation by ten points each day. When the player tries to interact with the student for the first time since the murder, they say that they will tell everyone about Yandere-chan's true nature. Afterwards, they will tell the player to go away every time she tries to speak with them.
If a witness with the Evil or Coward persona is left alive, they won't damage Yandere-chan's reputation, but won't let Yandere-chan to interact with them.
In the future, students will not report the player for murder if they hated the victim. It's unknown if this applies to all students. The concept will be greatly simplified in the future to reduce the game's complexity.
Club member personas are varied. If the player murders a student in front of a club member, they will initially act upon their persona. Afterwards, the club member will tell the club leader what Yandere-chan did, and she will be kicked out of the club forever. She will also be kicked out if the club leader sees her commit murder. If any members see the player commit murder, but she isn't a member of the club, she will be banned from joining it.
- Main Article: Loner
If a student with the Loner persona witnesses murder or sees a corpse, they will flee the school and call the police, giving the player a total of five minutes to dispose of the corpse, blood, and any other evidence. If the player manages to do so, the police will not be able to uncover any evidence that a murder took place on school grounds, and Yandere-chan will not be arrested.
Afterwards, the student will refuse to talk to the player and will damage her reputation by 10 points every day they are left alive.
- Main Article: Teacher's Pet
If a student with the Teacher's Pet persona witnesses a murder or sees a corpse, they will run to their favorite teacher and inform them of what they have seen. The teacher will request that the student lead her to the corpse. If more than one student with the Teacher's Pet persona witnesses murder, the first witness will inform a teacher and the others will hide in their classroom. If Yandere-chan has cleaned up the crime scene before the teacher arrives, the teacher will accuse the student of pranking her and will return to her classroom or the Faculty room.
Afterwards, they will refuse to talk to the player and will damage her reputation by 10 points every day if they are left alive.
- Main Article: Strict
If those with the Strict persona see a corpse or a murder, they will guard the body and call the police.
If a teacher witnesses Yandere-chan murdering a student, or has realized that she is the murderer, the teacher will chase her and pin her to the floor once she is caught. If the player has at least rank 2 in Physical Education, they will instead enter a struggle minigame. It is not currently possible to outrun a teacher.
- Main Article: Heroic
If a student with the Heroic persona witnesses a murder that is not a murder-suicide, they will try to apprehend Yandere-chan by chasing after her. If they catch up and grab her while she has a weapon, this will cause them to enter a "Struggle" minigame, where the player has to press several buttons rapidly in order to fight back and kill them. If she fails to get out of their grasp, they will pin her to the ground and a Game Over will appear. If Yandere-chan has no weapon, then she will be pinned down immediately once the student catches her. As of the February 15th, 2016 Build, the player can no longer struggle against an NPC if holding a large weapon that cannot be concealed, such as a katana. If more than one hero witnesses the player murder someone, only one will chase her while the other(s) remain in their shocked animation. If one hero is taken down, then another will run to Yandere-chan immediately afterwards. If Yandere-chan is in the Martial Arts Club, she will instantly win these fights without any player input.
If a Heroic student sees evidence of murder, but not the murderer themselves, they will have the same response as a student with the Teacher's Pet persona.
- Main Article: Social Butterfly
If a student with the Social Butterfly persona witnesses a murder, they will run to various places, ones that are typically crowded. Social Butterflies will then call the police, but if they witness another murder they will curl up into a ball, scared.
- 7:05 AM to 7:15 AM: Social Butterflies will flee to the Locker Room.
- 7:16 AM to 7:45 AM: Social Butterflies will flee to the plaza or the rooftop.
- 1:10 PM to 1:30 PM: Social Butterflies will flee to the cafeteria or the rooftop.
- 3:50 PM to 5:30 PM: Social Butterflies will flee to the Cooking Club.
Afterwards, they will refuse to talk to the player and will damage her reputation by 10 points every day they are left alive.
- Main Article: Evil
If a student with the Evil persona witnesses a murder, they will approve of the kill and will feign ignorance to the police. They will not talk to Yandere-chan after witnessing murder though, because they do not want to be considered an accomplice.
- Main Article: Coward
If a student with this persona witnesses a murder, they will beg Yandere-chan not to kill them and won't report the murder. However, this currently will not prevent Yandere-chan from getting kicked out of a club, as that has not been implemented yet.
- Main Article: Delinquents' Persona
The first delinquent who witnesses a murder will run after the player with the weapon they are carrying. Once caught up, they will knock the player into a coma via a blow to the head. It will then be an instant game over.
- Main Article: Sleuth
This persona has not been implemented yet.
If the school atmosphere is very low, they will actively search for the criminal. If they catch Yandere-chan in committing murder, they will take a photo and send it to the police, resulting in an automatic Game Over. They may stand guard near a corpse, similar to a teacher.
- Main Article: Clingy/Damsel
This persona has not been implemented yet.
Cleaning Up After Murder
In order to avoid being arrested by the police or lowering the School Atmosphere, the player must dispose of the evidence of a murder. The player can use Yandere Vision to find any evidence of murders, including corpses and blood.
Avoiding Being Arrested
To avoid being caught, the player only has to dispose of the evidence pointing to them as the murderer. Yandere-chan must dispose of the bloody weapon and uniform in the incinerator, and wash the blood off in the Shower Room and change into a clean uniform. If gloves were worn while committing murder, both the gloves and uniform must be disposed of, but the murder weapon can be left behind without the player being caught, as it cannot be traced back to the protagonist. Also, the protagonist needs to retain a high sanity (around 60%-100%) to not be taken into questioning.
Avoiding Low School Atmosphere
- Main Article: School Atmosphere
To avoid lowering School Atmosphere, Yandere-chan must clean up all evidence of a murder. The corpse must be disposed of in the incinerator or thrown off the roof into an open dumpster (with the Fake Suicide method), both of which are currently located in the disposal area behind the school, and guarded by the delinquents during certain times of the day. Corpses can also be taken to the Gardening Club and be shredded in the wood chipper. If Yandere-Chan is a member of the gardening club,she can bury bodies as an alternative to hide the evidence after she has committed murder.
All blood pools must be mopped up, or else a teacher will discover the blood and call the police. Dragging a body or dismembering a corpse creates more pools of blood as it bleeds out, and stepping into pools of blood will leave bloody footprints. The player, if their Physical Education is rank 2 or higher, can pick up the body and carry it instead in order to create less blood. If the area where the corpse was left is mopped up before dragging it, significantly less or no blood will follow when dragging it. Buckets, sinks and mops are currently located all around campus, and can be used to clean up the blood.
The player then must go to the Shower Room, take off her bloody uniform at her locker and wash off the blood at one of the stations. There, she can possibly change into another outfit. In the future, the player may be able to wear a rain coat outfit in order to not get blood on her uniform.
Corpses, body parts, murder weapons, bloody uniforms, and gloves, if used, can all be disposed of in the incinerator and burned. It will take one in-game hour, or 5 minutes in real life, for all evidence to be destroyed once the incinerator is activated.
If the NPC that was killed was a club leader but their body was never found, they will be counted as "missing", and the club will close.
- Main Article: Framing
The player has the choice to clean up their murder by framing another student for the crime. By doing this, School Atmosphere is fully restored, as everyone believes the killer was caught.
Failure to Clean Up
If the player fails to clean up the mess from a murder, one of two things will happen. 1. Yandere-chan's mess will be discovered by the police/teachers resulting in a game over. 2. Yandere-chan's mess will be discovered by students and/or Senpai, also resulting in a game over.
If there are no witnesses, or none that are left alive, a teacher will come across the corpse(s) when the school day has ended while walking through the school to tell any lingering students to leave. If there's no incriminating evidence on school grounds, Yandere-chan will not be arrested. However, if there is any evidence with it, the police will arrest the player. The School Atmosphere will drop by ten points per corpse discovered.
If pools of blood, bloody gloves, bloody limb(s), bloody weapon(s), or a bloody uniform are left out in the open after the school day ends, a teacher will find them and call the police. If the player does not correct her sanity before school ends, then a teacher will see her, but not do anything. When the police arrive, they will search for any of these variables. If the player is hiding a bloody weapon on her, they will arrest her as well.
The police will be able to tell that the player was the murderer by scanning her DNA and seeing if it matches the bloodstained weapon, clothes, or gloves. They will also take her into custody if she displays erratic behavior. Yandere-chan may eventually confess to her crimes in certain Game Overs.
- The bloodstains left on the ground after killing someone are inconsistent, individual puddles instead of a streak.
- YandereDev might have the school close down if too many people are killed.
- In the future, it should be possible for Yandere-chan to murder people with her bare hands, but only under very specific circumstances.
- As of the August 15th, 2016 Build, Yandere-chan is now able to perform stealth attacks if she sneaks up on her victim.
- As of the August 15th, 2016 Build, there are now sanity-based homicide attacks.
- In the final game, there will be a unique ending if all the students are murdered in a single day.
- Murdered students' parents, as well as other students, will notice the disappearance of the murdered student.
- There's an upcoming feature where a flower will be placed on a student's desk after their corpse is found. It has not been fully implemented yet. Currently, this only works for Kokona Haruka.
- Homicide was the first elimination method ever implemented in the game.
|“||Oh my god! Is that a dead body?!||”|
— Any student seeing a corpse.
|“||Don't talk to me! I know you killed someone. I'll make sure everyone knows what you've done.||”|
— Most students that Yandere-chan interact with after they witnessed her being connected to murder.
|“||I've got to find a place to hide!||”|
— Any student with a Teacher's Pet or Heroic persona after finding a dead body that is being reported.
|“||Oh my god! This can't be happening!||”|
— A student without the Heroic persona seeing Yandere-chan murder someone or dragging a body.
|“||She's coming for us next!/We won't go down that easy!/I'm not going down without a fight./If I'm going to hell, you're coming with me.||”|
— A delinquent witnessing the player carrying a corpse.
|“||That was beautiful! Don't worry...I won't tell anyone what I saw.||”|
— An evil student witnessing homicide.
|“||Gotta get to safety!||”|
— A Social Butterfly witnessing homicide.
— A Social Butterfly witnessing murder a second time.
— A Social Butterfly witnessing Yandere-chan coming near her after witnessing Yandere-chan murder.